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Pudge Blink Dagger Timing

Blink Dagger was bought 1,836 times on Pudge before 30:00 in this data; the most purchases (33.7%) came in the 15:00–20:00 window. The two 95% intervals overlap, so this sample shows no clear win-rate difference between buying Blink Dagger by 15:00 and buying it later.

Patch 7.41Updated: Purchases before 30:00: 1,836Not patch-specific
DetailsSource: OpenDota public matches. These statistics are not filtered by patch; the patch shown is the latest one OpenDota lists. Patch released: . OpenDota's patch list has had no new entry for 195 days, so a newer game patch may already exist. How we calculate this

Win rate by purchase minute

05010061by7:30n=56637:30–10:00n=846410:00–12:00n=1725412:00–15:00n=3895815:00–20:00n=6195220:00–25:00n=3725125:00–30:00n=144
Bars: win rate of games in which the item was bought in that time window (scale 0-100%, dashed line at 50%). Thin line: 95% interval. Time windows with fewer than 30 purchases get only a grey stub marked "low": too few games for a rate.
Pudge win rate by Blink Dagger purchase time
BoughtPurchasesWin rate95% intervalNote
by 7:305660.7%47.6%–72.4%
7:30–10:008463.1%52.4%–72.6%
10:00–12:0017264.0%56.5%–70.8%
12:00–15:0038954.2%49.3%–59.1%
15:00–20:0061957.5%53.6%–61.4%
20:00–25:0037252.4%47.4%–57.4%
25:00–30:0014450.7%42.6%–58.7%

Earlier or later?

DATA

  • Bought by 15:00: 58.2% won (701 purchases, 95% interval 54.5%–61.8%).
  • Bought between 15:00 and 30:00: 55.0% won (1,135 purchases, 95% interval 52.1%–57.9%).

The split at 15:00 is the time window edge closest to the middle purchase, chosen from purchase times only, never from results.

INTERPRETATION

This is a correlation, not the effect of the purchase. Purchase time and the result are linked both ways: a game that is going well brings gold sooner, and a game that is going badly delays every item. Do not read a higher bar as "buy it earlier and you will win more".

How this is measured

  • Source: OpenDota item timing data for Pudge (parsed public matches). Only matches whose replay was parsed are included, so this is not every public game.
  • The provider keeps a rolling window of recent weeks and does not filter by patch; the patch shown above is the latest one OpenDota lists.
  • Each purchase counts once, so buying the item twice in one game counts twice. Purchases after 30:00 are not in the data. The time windows are the provider's.
  • A time window needs at least 30 purchases (the site's minimum sample, the same as for matchups) before its win rate is shown; the page exists only while at least two windows reach it.

Blink Dagger: item facts

Cost:
2,250 gold
active: Blink
Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

Item text from OpenDota game data (English, as in the game client).

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