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Pudge Blade Mail Timing

Blade Mail was bought 228 times on Pudge before 30:00 in this data; the most purchases (31.6%) came in the 15:00–20:00 window. The two 95% intervals overlap, so this sample shows no clear win-rate difference between buying Blade Mail by 20:00 and buying it later.

Patch 7.41Updated: Purchases before 30:00: 228Not patch-specific
DetailsSource: OpenDota public matches. These statistics are not filtered by patch; the patch shown is the latest one OpenDota lists. Patch released: . OpenDota's patch list has had no new entry for 195 days, so a newer game patch may already exist. How we calculate this

Win rate by purchase minute

050100lowby7:30n=6low7:30–10:00n=12low10:00–12:00n=14low12:00–15:00n=254915:00–20:00n=725220:00–25:00n=585125:00–30:00n=41
Bars: win rate of games in which the item was bought in that time window (scale 0-100%, dashed line at 50%). Thin line: 95% interval. Time windows with fewer than 30 purchases get only a grey stub marked "low": too few games for a rate.
Pudge win rate by Blade Mail purchase time
BoughtPurchasesWin rate95% intervalNote
by 7:30633.3%9.7%–70.0%Low sample
7:30–10:001266.7%39.1%–86.2%Low sample
10:00–12:001457.1%32.6%–78.6%Low sample
12:00–15:002568.0%48.4%–82.8%Low sample
15:00–20:007248.6%37.4%–59.9%
20:00–25:005851.7%39.2%–64.1%
25:00–30:004151.2%36.5%–65.8%

Earlier or later?

DATA

  • Bought by 20:00: 54.3% won (129 purchases, 95% interval 45.7%–62.6%).
  • Bought between 20:00 and 30:00: 51.5% won (99 purchases, 95% interval 41.8%–61.1%).

The split at 20:00 is the time window edge closest to the middle purchase, chosen from purchase times only, never from results.

INTERPRETATION

This is a correlation, not the effect of the purchase. Purchase time and the result are linked both ways: a game that is going well brings gold sooner, and a game that is going badly delays every item. Do not read a higher bar as "buy it earlier and you will win more".

How this is measured

  • Source: OpenDota item timing data for Pudge (parsed public matches). Only matches whose replay was parsed are included, so this is not every public game.
  • The provider keeps a rolling window of recent weeks and does not filter by patch; the patch shown above is the latest one OpenDota lists.
  • Each purchase counts once, so buying the item twice in one game counts twice. Purchases after 30:00 are not in the data. The time windows are the provider's.
  • A time window needs at least 30 purchases (the site's minimum sample, the same as for matchups) before its win rate is shown; the page exists only while at least two windows reach it.

Blade Mail: item facts

Cost:
2,400 gold
active: Damage Return
For 5.5 seconds, return all incoming damage, increasing the percentage by 85%.
passive: Damage Return
Everytime you are attacked, you return 10 damage plus 15% of the attack damage dealt to you.

Item text from OpenDota game data (English, as in the game client).

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